FEATURES
AIMBOT:
- Bone Aimbot (Legit aimbot that doesn't use any angle code that other competitors use. It aims in a legitimate fashion)
- Bone and Multibone (Adjust which bone to aim at or select as many Bones as you want)
- Smoothaim (Adjust how smooth the aimbot is in its human-like drag)
- CloseAim (Toggle distance based aiming algorithm, for increased stickyness, or whoever is closest to the crosshair)
- FoV (Adjust the Field of View of the aimbot or percentage of the screen that the aimbot will target enemies from)
- Aimkey (Adjust which key the aimbot will use to aim)
- AimDraw (Toggle the drawing of the aimspot on enemies (Visible/Always)
- VisibleCheck (Visible checking on enemies with close enemy)
- NoHop (Aim at One Target per press of the AimKey (Aimbot Doesn't Hop to Other Targets even after death)
- RandomSpot (Randomizes the Spot around the target bones, making your aim look more humanized and legit)
- Aimtime (Amount of time that the aimbot and Aimbot-RCS is active for, after you press the aimkey)
- Ammo Management (Disable aimbot and TriggerBot when the gun clip is empty)
- CloseFoV (Different FoV for players with in a certain distance (CloseFOV Distance)
- AimOnShoot (Aim when shooting, aim when not shooting)
- RecoilAfter (Start recoil after x bullets (Good for 1-2 Taps)
- Recoil (Adjust the recoil counter while using the aimbot)
- RecoilKey (Adjust which key the anti-recoil is set on (For all Aimbot Keys)
- RecoilType (Control if recoil control is always on or only when using the Aimbot)
- RecoilFOV (Adjust how long the Recoil will stay stuck to the target, very usable for when playing at a LAN)
TRIGGERBOT:
- TriggerBot (Automatically shoot at an enemy in a radius (usable with or without Aimbot)
- TriggerKey (Control what key activates the TriggerBot (use with any key)
- TriggerFov (Control the radius around the AimSpot which activates the TriggerBot)
- TriggerDraw (Draw the bone spot that the TriggerBot is aiming at)
- TriggerBone (Select the bone that the TriggerBot will target)
- TriggerDelay (To add to the legitimacy of the TriggerBot, delays shooting for up to 0.5 seconds)
- MonsterTrigger (Extremely Fast & Accurate TriggerBot with Fullbody Options Perfect TriggerBot)
- VisCheck (Make sure you're only hitting enemies that you can see, or turn it off to get some sick wallbangs)
- Random Delay (A random delay for your trigger bot to look even more legitimate)
- Trigger Button (Use any button you like to control the triggerbot)
ESP:
- Name (Name of the player)
- Health (Shows the current health of a player)
- Armor (Shows the current amount of armor a player has)
- ArmorType (Show if a player currently has a Kevlar vest, a helmet or both equipped)
- Weapon (See what weapon a player is currently holding)
- Weapon Ammo (See how much ammo you have left in the current clip)
- Index (The internal index of the player based on the CSGO engine)
- Distance (The distance of each player from you)
- Box (A box around each players model, adjusting with distance (new rectangle box type)
- Sequence (What action or stance the player is in (Running, Ducking, Jumping, Scoped etc)
- Box Size & Box Multi (The size of the boxes around the players, adjustable to how you like)
- Team ESP (Toggle ESP on your teammates)
- Clean Draw ESP (Move ESP away from box)
- Pixel ESP (Single Pixel ESP for legitimate play, shows one single pixel on the screen so it's not noticeable to any casual observers)
- Visible ESP (Different color ESP for visible & non-visible players)
- Entity ESP (See weapons, defusers, Bomb Location, and defusing players)
- Entity Distance (Adjust how far away you will see different Entities for the ultimate in Player-Location assistance)
- List ESP (The Ultimate Legit ESP, Listing Players that are not on your screen, or players anywhere in case you don't want to know where they are exactly)
MISC:
- Bunny Hop (Jumps automatically while the chosen key is being held)
- Crosshair (When enabled it will draw a cross-hair on your screen, perfect for snipers, it also features an adjustable size)
- Weapon Config System (Weapon configurations for each weapon group (pistols, deagle, snipers, SMG, Knife, rifles, etc)
- Flash reduction (Make sure you can see enemies while you're supposed to be flashed)
- Radar In Game (A radar is displayed where you see opponents)